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Jill Briscoe
Coding Critters Mapping
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long.2,
long.K,
long.1
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STEAM,
Computer Science
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Debug (identify and fix) errors in an algorithm or program that includes sequences and simple loops. (K-2.AP.14.),
Model the way programs store and manipulate data by using numbers or other symbols to represent information. (K-2.AP.09.),
Model daily processes by creating and following algorithms (sets of step-by-step instructions) to complete tasks. (K-2.AP.08.),
Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions. (K-2.AP.11.),
Develop programs with sequences and simple loops, to express ideas or address a problem. (K-2.AP.10.)
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